Author Archives: laurence

StackHack – A game prototyping project: part 1 – paper prototyping

Recently I undertook a game prototyping project to design and create a game with the working title of StackHack. I wanted to create a simple Christmas-themed game, as I’m trying to make it something of an annual tradition that each … Continue reading

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Review of Berklee College of Music’s Introduction to Music Production

Introduction to Music Production is a MOOC offered by Berklee College of Music through the Coursera online learning platform. If you want to know more about how these courses work, you might like to look at my earlier posts: A … Continue reading

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Review of Berklee College of Music’s Developing Your Musicianship

Berklee College of Music is the largest and perhaps the most well-known contemporary music college in the world. For potential students unable to live and study in the Boston, MA area it also runs an extensive on-line programme.  However, both of those … Continue reading

Posted in Education, MOOCs, Music, Theory | Tagged , , , , | 1 Comment

A year of MOOCs

I’ve managed few posts in the past few months and that’s because, among other things, I’ve been busy exploring the world of Massive Open Online Courses or MOOCs for short. If you don’t know what a MOOC is there’s a … Continue reading

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OS X Games from the Ground Up: Hexapawn – BASIC programme

You can see an index of all the posts in this series: go to index. In the previous post I explained how the Hexapawn game works. In this post I’ll dissect the original BASIC programme we’ll be converting to C. Here’s … Continue reading

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OS X Games from the Ground Up: Hexapawn

In this next part of the series we’ll be sticking to the C language for one more game and building on the C fundamentals developed during construction of the first two games. You can see an index of all the … Continue reading

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Not just kids’ stuff!

If you’re interested in all things code, you’ll almost certainly have heard of Scratch. It’s a Flash-based online programming environment in which you can make games and animations. The first version of Scratch was created in 2003 and the first … Continue reading

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OS X games from the ground up: solution to challenge project 1

You can see an index of all the posts in this series: go to index. In the previous post I set you the challenge of writing a C version of the BASIC game Acey Ducey. If you managed to get a working programme, … Continue reading

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OS X games from the ground up: challenge project 1

You can see an index of all the posts in this series: go to index. Challenge projects are a bit more involved than the challenges you’ve seen previously, as they involve creating an entire game using the skills you’ve acquired so … Continue reading

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OS X games from the ground up: user input

You can see an index of all the posts in this series: go to index. If you are starting from this point, or need a fresh set of files, here are the starter files from the end of the previous post: loops. … Continue reading

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