Tag Archives: tutorial

OS X Games from the Ground Up: Building a User Interface with NCurses (1)

You can see an index of all the posts in this series: go to index. If you are starting from this point, you can download the starter files here: introducing_ncurses In the previous post you learned how to link the NCurses and Panel … Continue reading

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OS X Games from the Ground Up (Volume 2): Index

This index explains what you’ll learn in each part of volume 2 of OS X Games from the Ground Up. It also includes download links for the starter files for each part of the project. This makes it easier for … Continue reading

Posted in BASIC, C, Games, Programming Tutorials | Tagged , , , , | 4 Comments

OS X Games from the Ground Up: Hexapawn – Introducing the NCurses Library

You can see an index of all the posts in this series: go to index. In the previous post we analysed the original BASIC programme, identified a few things we need to fix and noted several enhancements we could make. Both of … Continue reading

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OS X Games from the Ground Up: Hexapawn

In this next part of the series we’ll be sticking to the C language for one more game and building on the C fundamentals developed during construction of the first two games. You can see an index of all the … Continue reading

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OS X games from the ground up: solution to challenge project 1

You can see an index of all the posts in this series: go to index. In the previous post I set you the challenge of writing a C version of the BASIC game Acey Ducey. If you managed to get a working programme, … Continue reading

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OS X games from the ground up: challenge project 1

You can see an index of all the posts in this series: go to index. Challenge projects are a bit more involved than the challenges you’ve seen previously, as they involve creating an entire game using the skills you’ve acquired so … Continue reading

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OS X games from the ground up: user input

You can see an index of all the posts in this series: go to index. If you are starting from this point, or need a fresh set of files, here are the starter files from the end of the previous post: loops. … Continue reading

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OS X games from the ground up: loops

You can see an index of all the posts in this series: go to index. If you are starting from this point, or need a fresh set of files, here are the starter files from the end of the previous post: more … Continue reading

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OS X games from the ground up: more on decisions and functions

You can see an index of all the posts in this series: go to index. If you are starting from this point, or need a fresh set of files, here are the starter files from the end of the previous post: command … Continue reading

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OS X games from the ground up: command line arguments and decisions

You can see an index of all the posts in this series: go to index. If you are starting from this point, or need a fresh set of files, here are the starter files from the end of the previous post: functions … Continue reading

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